Trying my hands on Zbrush Rendering.

I was finally able to get some time out of my busy schedule of play and games for some studying... lol...
When ever I look at my models they always look incomplete no matter how many hours I put into them. I tried some self evaluation and realized that I needed to work on my presentation skills as a modeler. So I decided to give the ZBrush renderer a test drive.

The models are from an anatomy study I did earlier and the one render is of the Peaceful Beast character.
Though I was not at all satisfied with the Peaceful Beast's render, the skin render and composition turned out. BTW I exported the maps in to photoshop and did few level and hue saturation tweaks.

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